Exercises that seem less appropriate this year, or which cover topics that we haven’t covered in class, should be marked with ⚠️. However, we may have missed some.
See also question KERN-9.
SH-1. Rendezvous and pipes
This question builds versions of the existing system calls based on new abstractions. Here are three system calls that define a new abstraction called a rendezvous.
int newrendezvous()
Returns a rendezvous ID that hasn’t been used yet.
int rendezvous(int rid, int data)
Blocks the calling process P1 until some other process P2 calls
rendezvous() with the same rid (rendezvous ID). Then, both of the
system calls return, but P1’s system call returns P2’s data and vice
versa. Thus, the two processes swap their data. Rendezvous acts
pairwise; if three processes call rendezvous, then two of them will
swap values and the third will block, waiting for a fourth.
void freezerendezvous(int rid, int freezedata)
Freezes the rendezvous rid. All future calls to rendezvous(rid,
data) will immediately return freezedata.
Here’s an example. The two columns represent two processes. Assume they are the only processes using rendezvous ID 0.
int result = rendezvous(0, 5); |
printf("About to rendezvous\n"); |
int result = rendezvous(0, 600); |
|
/* The processes swap data; | both become runnable */ |
printf("Process A got %d\n", result); |
printf("Process B got %d\n", result); |
This code will print
About to rendezvous
Process B got 5
Process A got 600
(the last 2 lines might appear in either order).
QUESTION SH-1A. How might you implement pipes in terms of rendezvous? Try to figure out analogues for the pipe(), close(), read(), and write() system calls (perhaps with different signatures), but only worry about reading and writing 1 character at a time.
Here’s one mapping.
pipe()
:newrendezvous()
. We use a rendezvous ID as the equivalent of a pipe file descriptor.close(p)
: To close the “pipe”p
, callfreezerendezvous(p, -1)
. Now all futureread
andwrite
calls will return -1.read(p, &ch, 1)
: To read a single characterch
from the “pipe”p
, callch = rendezvous(p, -1)
.write(p, &ch, 1)
: To write a single characterch
to the “pipe”p
(that is, the rendezvous with IDp
), callrendezvous(p, ch)
.Most mappings will have these features.
QUESTION SH-1B. Can a rendezvous-pipe support all pipe features?
No. For example, a rendezvous-pipe doesn’t deliver a signal when a process tries to write to a closed pipe. Since the rendezvous-pipe doesn’t distinguish between read and write ends, and since rendezvous aren’t reference-counted like file descriptors, if a “writer” process exits without closing the rendezvous-pipe, a reader won’t get EOF when they read—it will instead block indefinitely. Unlike pipes, which like all file descriptors are protected from access by unrelated processes, rendezvous aren’t protected; anyone who can guess the rendezvous ID can use the rendezvous. Etc.
SH-2. Process management
Here’s the skeleton of a shell function implementing a simple
two-command pipeline, such as “cmd1 | cmd2
”.
void simple_pipe(const char* cmd1, char* const* argv1, const char* cmd2, char* const* argv2) {
int pipefd[2], r, status;
[A]
pid_t child1 = fork();
if (child1 == 0) {
[B]
execvp(cmd1, argv1);
}
assert(child1 > 0);
[C]
pid_t child2 = fork();
if (child2 == 0) {
[D]
execvp(cmd2, argv2);
}
assert(child2 > 0);
[E]
}
And here is a grab bag of system calls.
[1] close(pipefd[0]);
[2] close(pipefd[1]);
[3] dup2(pipefd[0], STDIN_FILENO);
[4] dup2(pipefd[0], STDOUT_FILENO);
[5] dup2(pipefd[1], STDIN_FILENO);
[6] dup2(pipefd[1], STDOUT_FILENO);
[7] pipe(pipefd);
[8] r = waitpid(child1, &status, 0);
[9] r = waitpid(child2, &status, 0);
Your task is to assign system call IDs, such as “1
”, to slots, such as
“A
”, to achieve several behaviors, including a correct pipeline and
several incorrect pipelines. For each question:
- You may use each system call ID once, more than once, or not at all.
- You may use zero or more system call IDs per slot. Write them in the order they should appear in the code.
- You may assume that no signals are delivered to the shell process
(so no system call ever returns an
EINTR
error). - The
simple_pipe
function should wait for both commands in the pipeline to complete before returning.
QUESTION SH-2A. Implement a correct foreground pipeline.
[A] |
[B] (child1) |
[C] |
[D] (child2) |
[E] |
---|---|---|---|---|
[A]
[B]
[C]
[D]
[E]
7 6, 1, 2
or 6, 2, 1
or 1, 6, 23, 1, 2 1, 2, 9
or 2, 1, 9
etc. (1, 2 come first)or
[A]
[B]
[C]
[D]
[E]
7 6, 1, 2
or 6, 2, 1
or 1, 6, 22 3, 1 1, 9
or 1, 9
QUESTION SH-2B. Implement a pipeline so that, given arguments
corresponding to “echo foo | wc -c
”, the wc
process reads “foo
”
from its standard input but does not exit thereafter. For partial
credit describe in words how this might happen.
[A] |
[B] (child1) |
[C] |
[D] (child2) |
[E] |
---|---|---|---|---|
Anything that doesn’t close the pipe’s write end will do it. Below we leave both ends of the pipe open in the shell. We could also enter just “3” in slot [D].
[A]
[B]
[C]
[D]
[E]
7 6, 1, 2 3, 1, 2 8, 9
QUESTION SH-2C. Implement a pipeline so that, given arguments
corresponding to “echo foo | wc -c
”, “foo
” is printed to the
shell’s standard output and the wc
process prints “0
”. (In a
correctly implemented pipeline, “wc
” would print 4
, which is the
number of characters in “foo\n
”.) For partial credit describe in
words how this might happen.
[A] |
[B] (child1) |
[C] |
[D] (child2) |
[E] |
---|---|---|---|---|
Anything that doesn’t redirect the left-hand side’s standard output will do it. It is important that the read end of the pipe be properly redirected, or
wc
would block reading from the shell’s standard input.
[A]
[B]
[C]
[D]
[E]
7 1, 2
(anything without 6)3, 1, 2 1, 2, 8, 9
QUESTION SH-2D. Implement a pipeline that appears to work correctly
on “echo foo | wc -c
”, but always blocks forever if the left-hand
command outputs more than 65536 characters. For partial credit
describe in words how this might happen.
[A] |
[B] (child1) |
[C] |
[D] (child2) |
[E] |
---|---|---|---|---|
This happens when we execute the two sides of the pipe in series: first the left-hand side, then the right-hand side. Since the pipe contains 64KiB of buffering, this will often appear to work for left-hand sides that emit relatively few characters.
[A]
[B]
[C]
[D]
[E]
7 6, 1, 2 8 3, 1, 2 1, 2, 9
QUESTION SH-2E. Implement a pipeline so that, given arguments
corresponding to “echo foo | wc -c
”, both echo
and wc
report a
“Bad file descriptor” error. (This error, which corresponds to
EBADF
, is returned when a file descriptor is not valid or does not
support the requested operation.) For partial credit describe in
words how this might happen.
[A] |
[B] (child1) |
[C] |
[D] (child2) |
[E] |
---|---|---|---|---|
Given these system calls, the only way to make this happen is to redirect the wrong ends of the pipe into stdin/stdout.
[A]
[B]
[C]
[D]
[E]
7 4, 1, 2 5, 1, 2 1, 2, 8, 9
SH-3. Processes
Consider the two programs shown below.
// Program 1
#include <cstdio>
#include <unistd.h>
int main() {
printf("PID %d running prog1\n", getpid());
}
// Program 2
#include <cstdio>
#include <unistd.h>
int main() {
char* argv[2];
argv[0] = (char*) "prog1";
argv[1] = nullptr;
printf("PID %d running prog2\n", getpid());
int r = execv("./prog1", argv);
printf("PID %d exiting from prog2\n", getpid());
}
QUESTION SH-3A. How many different PIDs will print out if you run Program 2?
One.
exec
doesn’t change the process’s PID.
QUESTION SH-3B. How many lines of output will you see?
Two, as follows:
PID xxx running prog2 PID xxx running prog1
Now, let's assume that we change Program 2 to the following:
// Program 2B
#include <cstdio>
#include <unistd.h>
int main() {
char* argv[2];
argv[0] = (char*) "prog1";
argv[1] = nullptr;
printf("PID %d running prog2\n", getpid());
pid_t p = fork();
if (p == 0) {
int r = execv("./prog1", argv);
} else {
printf("PID %d exiting from prog2\n", getpid());
}
}
QUESTION SH-3C. How many different PIDs will print out if you run Program 2B?
Two: the child has a different PID than the parent.
QUESTION SH-3D. How many lines of output will you see?
Three, as follows:
PID xxx running prog2 PID yyy running prog1 PID xxx exiting from prog2
Finally, consider this version of Program 2.
// Program 2C
#include <cstdio>
#include <unistd.h>
int main() {
char* argv[2];
argv[0] = (char*) "prog1";
argv[1] = nullptr;
printf("PID %d running prog2\n", getpid());
pid_t p = fork();
pid_t q = fork();
if (p == 0 || q == 0) {
int r = execv("./prog1", argv);
} else {
printf("PID %d exiting from prog2\n", getpid());
}
}
QUESTION SH-3E. How many different PIDs will print out if you run Program 2C?
Four!
- The initial
./prog2
prints its PID.- It forks once.
- Both the initial
./prog2
and its forked child fork again, for four total processes.- All processes except the initial
./prog2
exec./prog1
, which print their distinct PIDs.
QUESTION SH-3F. How many lines of output will you see?
Five.
SH-4. Be a CS61 TF!
You are a CS61 teaching fellow. A student working on A4 is having difficulty getting pipes working. S/he comes to you for assistance. The function below is intended to traverse a linked list of commands, fork/exec the indicated processes, and hook up the pipes between commands correctly. The student has commented it reasonably, but is quite confused about how to finish writing the code. Can you help? Figure out what code to add at points A, B, and C.
#include "sh61.hh"
struct command {
command *next; // Next in sequence of commands
int argc; // number of arguments
int ispipe; // pipe symbol follows this command
char** argv; // arguments, terminated by NULL
pid_t pid; // pid running this command
};
void do_pipes(command* c) {
pid_t newpid;
int havepipe = 0; // We had a pipe on the previous command
int lastpipe[2] = {-1, -1};
int curpipe[2];
do {
if (c->ispipe) {
int r = pipe(curpipe);
assert(r == 0);
}
newpid = fork();
assert(newpid >= 0);
if (newpid == 0) {
if (havepipe) {
// There was a pipe on the last command; It's stored
// in lastpipe; I need to hook it up to this process???
// **** PART A ****
}
if (c->ispipe) {
// The current command is a pipe -- how do I hook it up???
// **** PART B ****
}
execvp(c->argv[0], c->argv);
fprintf(stderr, "Exec failed\n");
_exit(1);
}
// I bet there is some cleanup I have to do here!?
// **** PART C ****
// Set up for the next command
havepipe = c->ispipe;
if (c->ispipe) {
lastpipe[0] = curpipe[0];
lastpipe[1] = curpipe[1];
}
c->pid = newpid;
c = c->next;
} while (newpid != -1 && havepipe);
}
QUESTION SH-4A. What should go in the Part A space above, if anything?
close(lastpipe[1]); dup2(lastpipe[0], STDIN_FILENO); close(lastpipe[0]);
QUESTION SH-4B. What should go in the Part B space above, if anything?
close(curpipe[0]); dup2(curpipe[1], STDOUT_FILENO); close(curpipe[1]);
QUESTION SH-4C. What should go in the Part C space above, if anything?
if (havepipe) { close(lastpipe[0]); close(lastpipe[1]); }
SH-5. Spork
Patty Posix has an idea for a new system call, spork
. Her system call
combines fork
, file descriptor manipulations, and execvp
. It’s pretty
cool:
struct spork_file_action_t {
int type; // equals SPORK_OPEN, SPORK_CLOSE, or SPORK_DUP2
int fd;
int old_fd; // SPORK_DUP2 only
const char* filename; // SPORK_OPEN only
int flags; // SPORK_OPEN only
mode_t mode; // SPORK_OPEN only
};
pid_t spork(const char* file, const spork_file_action_t* file_actions, int n_file_actions, char* argv[]);
Here’s how spork
works.
- First,
spork
forks a child process. - The child process loops over the
file_actions
array (there aren_file_actions
elements) and performs each file action in turn. A file actionfa
means different things depending on its type. Specifically:fa->type == SPORK_OPEN
: The child process opens the file namedfa->filename
with flagsfa->flags
and optional modefa->mode
, as if byopen(fa->filename, fa->flags, fa->mode)
. The opened file descriptor is given numberfa->fd
. (Note that this requires multiple steps, since the file must be first opened and then moved tofa->fd
.)fa->type == SPORK_CLOSE
: The child process closes file descriptorfa->fd
.fa->type == SPORK_DUP2
: The child process makesfa->fd
a duplicate offa->old_fd
.
- Finally, the child process execs the given
file
with argument listargv
. - If all these steps succeed, then
spork
returns the child process ID. If any of the steps fails, then eitherspork
returns –1 and creates no child, or the child process exits with status 127. In particular, if a file action fails, then the child process exits with status 127 (and does not callexec
).
This function uses spork
to print the number of words in a file to
standard output.
void print_word_count(const char* file) {
spork_file_action_t file_actions[1];
file_actions[0].type = SPORK_OPEN;
file_actions[0].fd = STDIN_FILENO;
file_actions[0].filename = file;
file_actions[0].flags = O_RDONLY;
const char* argv[2] = {"wc", nullptr};
pid_t p = spork("wc", file_actions, 1, argv);
assert(p >= 0);
waitpid(p, NULL, 0);
}
QUESTION SH-5A. Use spork
to implement the following
function.
// Create a pipeline like `argv1 | argv2`.
// The pipeline consists of two child processes, one running the command with argument
// list `argv1` and one running the command with argument list `argv2`. The standard
// output of `argv1` is piped to the standard input of `argv2`.
// Return the PID of the `argv2` process or -1 on failure.
pid_t make_pipeline(char* argv1[], char* argv2[]);
pid_t make_pipeline(char* argv1[], char* argv2[]) { int pipefd[2]; if (pipe(pipefd) < 0) { return -1; } spork_file_actions_t fact[3]; fact[0].type = SPORK_DUP2; fact[0].fd = STDOUT_FILENO; fact[0].old_fd = pipefd[1]; fact[1].type = SPORK_CLOSE; fact[1].fd = pipefd[0]; fact[2].type = SPORK_CLOSE; fact[2].fd = pipefd[1]; if (spork(argv1[0], fact, 3, argv1) < 0) { // this is optional: close(pipefd[0]); close(pipefd[1]); return -1; } close(pipefd[1]); fact[0].fd = STDIN_FILENO; fact[0].old_fd = pipefd[0]; // fact[1] is already set up pid_t p = spork(argv2[0], fact, 2, argv2); close(pipefd[0]); return p; }
QUESTION SH-5B. Now, implement spork
in terms of system calls
you already know. For full credit, make sure you catch all errors. Be
careful of SPORK_OPEN
.
pid_t spork(const char* file, const spork_file_action_t* fact, int nfact, char* argv[]) { pid_t p = fork(); if (p == 0) { for (int i = 0; i < nfact; ++i) { switch (fact[i].type) { case SPORK_OPEN: { int fd = open(fact[i].filename, fact[i].flags, fact[i].mode); if (fd < 0) { _exit(127); } if (fd != fact[i].fd) { if (dup2(fd, fact[i].fd) < 0 || close(fd) < 0) { _exit(127); } } break; } case SPORK_DUP2: if (dup2(fact[i].old_fd, fact[i].fd) < 0) { _exit(127); } break; case SPORK_CLOSE: if (close(fact[i].fd) < 0) { _exit(127); } break; default: _exit(127); } } execvp(file, argv); _exit(127); } return p; }
Errors that don't need to be handled:
close
,close
in SPORK_OPEN case,type
is unknown (we didn't say what to do in that case).
QUESTION SH-5C. Can fork
be implemented in terms of spork
?
Why or why not?
No, it can’t, because
fork
makes a copy of the process’s current memory state and file descriptor table, whilespork
always callsexecvp
(which creates a fresh process) or exits.
QUESTION SH-5D. At least one of the file action types is
redundant, meaning a spork
caller could simulate its behavior
using the other action types and possibly some additional system calls.
Say which action types are redundant, and briefly describe how they
could be simulated.
SPORK_OPEN
is redundant: it can be implemented by runningopen
in the parent (before callingspork
), creating a new actions list with aSPORK_DUP2
/SPORK_CLOSE
pair (todup2
the opened fd into place and thenclose
the opened fd), callingspork
with that new actions list, and thenclose
ing the opened fds in the parent.
SPORK_CLOSE
is also redundant, because you could set the close-on-exec bit in the parent. However, you cannot fully simulate an arbitrary file-actions list using just close-on-exec, because aSPORK_CLOSE
can cause a later file action to deterministically fail before theexec
.
SH-6. File descriptor facts
Here are twelve file descriptor-oriented system calls.
accept |
bind |
close |
connect |
dup2 |
listen |
open |
pipe |
read |
select |
socket |
write |
⚠️ The accept
, bind
, connect
, listen
, and socket
system calls are covered in the synchronization unit.
QUESTION SH-6A. Which of these system calls may cause the number of open file descriptors to increase? List all that apply.
accept
,dup2
,open
,pipe
,socket
QUESTION SH-6B. Which of these system calls may close a file descriptor? List all that apply. Note that some system calls might close a file descriptor even though the total number of open file descriptors remains the same.
close
,dup2
QUESTION SH-6C. Which of these system calls can block? List all that apply.
accept
,connect
,read
,select
,write
The following system calls can also block but only in rare situations, such as closing a file descriptor on an NFS file system, or for short times, such as opening a file on disk or binding a Unix-domain socket on a disk file system:
bind
,open
,close
.I don’t believe the others—
dup2
,listen
,pipe
,socket
—ever meaningfully block.
QUESTION SH-6D. Which system calls can open at least one file descriptor where that file descriptor is suitable for both reading and writing? List all that apply.
open
(O_RDWR
),accept
,socket
.
connect
is also OK to mention, even though it doesn’t create a new file descriptor.
dup2
is also OK to mention, even though it doesn’t really “open” a file descriptor (though it does unambiguously cause the number of open file descriptors to increase).
QUESTION SH-6E. ⚠️ Which system calls must a network server make in order to receive a connection on a well-known port? List all that apply in order, first to last. Avoid unnecessary calls.
socket
,bind
,listen
,accept
QUESTION SH-6F. ⚠️ Which system calls must a network client make in order to (1) connect to a server, (2) send a message, (3) receive a reply, and (4) close the connection? List all that apply in order, first to last. Avoid unnecessary calls.
socket
,connect
,write
,read
,close
SH-7. Duplication
Mark Zuckerberg hates duplicates (because Winklevii). He especially
hates the dup2
system call, because he can’t remember its order of
arguments.
⚠️ Some parts of this question rely on material from the synchronization unit.
QUESTION SH-7A. What is the order of arguments for dup2
? Is it
(A) dup2(oldfd, newfd)
or (B) dup2(newfd, oldfd)
? (Here,
oldfd
is the pre-existing file descriptor.)
oldfd, newfd
Mark wants to make dup2
obsolete by changing other system calls. He
wants to:
Replace
open(const char* path, int oflag, [mode_t mode])
withopenonto(int fd, const char* path, int oflag, [mode_t mode])
. This system call behaves likeopen
, but rather than choosing a previously-unused file descriptor, it uses file descriptor numberfd
.Replace
pipe(int fd[2])
withpipeonto(readfd, writefd)
, which uses the specified file descriptor numbers for the pipe’s read and write ends.Add
nextfd()
, which returns the lowest-numbered currently-unused file descriptor.
These system calls can fail, meaning they return –1 and set errno
to
an error code.
- If
openonto
orpipeonto
fails, the process’s file descriptor table is unchanged. - If
openonto
succeeds, it returns itsfd
argument. - If an
fd
argument is out of range (e.g., less than 0),openonto
andpipeonto
return –1 and seterrno
toEBADF
. nextfd
can return –1 and seterrno
toEMFILE
if too many file descriptors are open.
QUESTION SH-7B. Assuming a single-threaded process, show how to
implement open
’s functionality in terms of these new system calls.
Don’t worry about mode
. Unix’s open
cannot set errno
to
EBADF
; neither should yours.
int open(const char* path, int oflag) {
int fd = nextfd(); if (fd != -1) { fd = openonto(fd, path, oflag); } return fd;
QUESTION SH-7C. ⚠️ Your open
implementation likely has a race
condition if used in a multithreaded process: a bug can occur if two
threads call open
at about the same time. Explain this race
condition briefly (two or three sentences max).
Two threads can use the same
nextfd
.
QUESTION SH-7D. ⚠️ Solve this race condition using synchronization objects. You may introduce global variables, which we’ll assume are initialized. Again, be careful to handle error conditions properly.
int open(const char* path, int oflag) {
extern std::mutex m; std::scoped_lock guard(m); ...previous code... return fd;
QUESTION SH-7E. Can these system calls (without dup
or dup2
)
implement a shell pipeline? Why or why not? Be brief.
Nope: there is no way to shift the pipe ends onto stdin/stdout without replacing the shell's stdin/stdout.
Sheryl Sandberg is sympathetic to Mark’s psychological issues, but
suggests instead that he replace dup
and dup2
with:
fdswap(int fd1, int fd2)
. This swaps the meanings of two file descriptors. Thus, afterfdswap(fd1, fd2)
,fd1
references the file structure previously referenced byfd2
, and vice versa.
QUESTION SH-7F. Complete the following function, using at least
pipe
, fork
, execvp
, fdswap
, and close
. Do not
use dup
, dup2
, or pipeonto
, and don’t worry too much about
error conditions. Make sure to implement pipe hygiene. Hint: The
programs in cs61-lectures/synch2
might be useful
references.
// simplepipeline_fdswap(cmd1, cmd2)
// Fork and execute the pipeline `cmd1 | cmd2`. Return the `pid_t` corresponding to `cmd2`
// (or return -1 with an appropriate error code if the pipeline could not be created).
pid_t simplepipeline_fdswap(const char* cmd1, const char* cmd2) {
char* const cmd1_argv[] = { (char*) cmd1, nullptr };
char* const cmd2_argv[] = { (char*) cmd2, nullptr };
int pfd[2]; if (pipe(pfd) != 0) { return -1; } int pid1 = fork(); if (pid1 == 0) { fdswap(pfd[1], 1); close(pfd[1]); close(pfd[0]); execvp(cmd1, cmd1_argv); } int pid2 = fork(); if (pid2 == 0) { fswap(pfd[0], 0); close(pfd[0]); close(pfd[1]); execvp(cmd2, cmd2_argv); } close(pfd[0]); close(pfd[1]); return pid2;